I recently picked up the starter box for Malifaux, and have just pained up enough of them to make a small Neverborn crew (40 soulstones, which is a tier down from a full game, where your crew is led by a henchman rather than a master).
Henchman: “Angel Eyes”
She's a Nephilim (basically a fallen angel/demon) who is good at shooting. In Malifaux if you shoot into melee, you have a change of hitting your allies, but Angel Eyes doesn't have to because she's such a bad ass shot.
Glen Danzig is also a nephilim, and has both ranged and melee attacks. He gets better at hitting stuff once he's taken some wounds.
Mr Tannen is a Skinwalker, so he doesn't benefit from any of the Nephilim synergy in this crew, but he's kinda cool. He applies debuffs to enemy models.
Minions: Blood Wretches
These fairly weak Nephilim guys are melee specialists who get a bonus to hit when they charge.
These guys are from the Guild faction, but I was able to hire them for my crew because they have the Mercenary keyword – they just cost a little more than normal. They are also melee specialists, and have the ability to ignore the movement penalties of severe terrain.